Gaia Beyond
On Steam since 2018
2D Space RPG in a real-time open world
Gaia Beyond is a hugely versatile indie project, that has become a companion to the development of my personal art style. The challenge of bringing a vast open world to life with a small team opens an infinite set of creative work fields.
Co-members:
- Florian Richter (programming, engine)
- Devendra Pohly (writing, scripting)
My major production aspects include:
- 200+ Ship designs
- 250+ Portraits
- 50+ Environments
- World Design
- Weapons & VFX
- UI / UX design
Additionaly, I take care of the sound effects and music and instructed a composer for the production of the original soundtrack.
Further links
Character Portraits
The game features an ever-growing set of around 300 portraits. From unique story characters or sidequest encounters to random-generated NPCs – while many of the latter come with a broad number of additional variations.
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