On Steam since 2018
2D Space RPG in a real-time open world
Gaia Beyond is a hugely versatile indie project, that has become a companion to the development of my personal art style. The challenge of bringing a vast open world to life with a small team opens an infinite set of creative work fields.
- Florian Richter (programming, engine)
- Devendra Pohly (writing, scripting)
- 200+ Ship designs
- 250+ Portraits
- 50+ Environments
- World Design
- Weapons & VFX
- UI / UX design
For the graphic design / marketing part
Gameplay trailers in the
GIFs and gameplay footage on
Gaia Beyond on
The game features an ever-growing set of around 300 portraits. From unique story characters or sidequest encounters to random-generated NPCs – while many of the latter come with a broad number of additional variations.